The Freedoom project aims to create a complete free content game based on the Doom engine.

Combined with the engine, Freedoom is also compatible with game modifications (‘mods’) made for the original Doom games, made by Doom fans and artists over the decades.

For more information, see the What is Freedoom? page.

Project News

2014-01-01: Freedoom 0.8 released

Those responsible for the lack of releases since too long ago have been sacked. Not really, but enjoy a shiny new release, and we’ll promise to stop with the -rc and -beta stuff from here on!

2012-05-12: Freedoom 0.8-beta1 released

It’s been a long way since 0.7, hope it’s worth it! There are a lot of changes to be had in this version. Please download and help work out the bugs to make this the best release yet.

2011-01-22: Freedoom 0.7 released

It’s been a few years since 0.6, and we are now at the next major version number for Freedoom, 0.7. There are plenty of new materials to be found, please check it out!